Release notes
Release Notes
The highlights shipped in each closed-test release.
Fixed notification badges and Android wallet input.
- Follow badged buttons from the title to each item
- Tap new speeds, cosmetics or achievements to clear their badges
- Cosmetics and records open at unread items; scrolling keeps them unread
- Added a Silver claim badge and a button to return for Bronze claims
- Fixed badges showing over previews
- Fixed the keyboard not opening when tapping the recovery code field on Android
Bronze, Silver, and new ways to unlock themes.
- Earn Bronze in CPU matches, achievements, and hourly claims; local multiplayer stays free
- Online Silver stakes, prizes, free matches, Google linking and recovery codes
- Silver Guardian piece and Silver Sanctuary board; dual balances and reward details
- Lock tiles next to your pieces; updated CPU, hints, and tutorial
- Title badges, clearer JP/EN text, and lower idle load
- Old Peace replays keep their original lock rules
New stone-style UI across the game.
- Redesigned battle, online, theme, and record controls
- Buttons activate on release; moving away cancels the press
- Clearer lock, boost, and placement markers
- Unlock notices link to new speeds, backgrounds, and pieces
- Revisiting a hint within the same Peace turn uses no extra charge
- Replays offer 1x, 2x, 4x, and 8x playback regardless of the recorded match speed
- Fixed Back handling in confirmation dialogs on Android 16
A big step up in telling players apart.
- Colorblind-friendly colors now reach the battle cards and character select too
- Placement highlights show each player's shape: circle, square, triangle, diamond
- Highlights no longer blend into the board on bright themes
- The theme picker now previews how a theme looks in a real match
- Clearer wording on the settings screen
- Fixed the CPU sometimes rotating fewer tiles than it planned
Clearer battles with a bit more bite.
- Eliminated CPU players no longer rotate panels, so the board stays put
- Hard CPU no longer misses a move that wins the game outright
- Eliminated pieces now keep their owner's shape and art instead of a grey box
Small usability improvements.
- Player count now uses the same piece icons as the battle screen
- Practice sections can be replayed on their own from How to Play
- Tutorial instructions now sit above the dimmed overlay
4-player battles and usability upgrades.
- Added solo + 3 CPUs, local 4-player and 4-device online play
- Redesigned 18 themes, HUD, setup, portrait/safe-area layouts
- Improved placement, character tips, lock targeting, bomb shield display, hints and countdown
- Reworked 3 CPU levels for win conditions and character abilities
- Added lock/hint lessons and CPU practice to tutorials
- Fixed Peace turns, pathfinding, performance and UI
- Removed Rush Time; added team-color effects to every goal
Tiles under a piece can no longer be rotated.
- You cannot rotate the tile a piece is standing on
- The tile a moving piece is heading to can still be rotated
- Walking a piece to the dead end and then turning the tile under it no longer wins, so you now plan the route before the piece arrives
Improved hints, tutorials, and bomb controls.
- Added in-match hints
- Organized How to Play into chapters and added a Peace mode chapter
- Changed bomb placement to select one of your pieces
- Fixed tutorial progression blockers and completion handling
Added Android 16 support.
- Updated the target API level to Android 16 (API 36)
- Verified display and controls on an Android 16 device
Added selectable match speeds.
- Supports 1x, 2x, 4x, and 8x speeds
- Unlocks 2x at 3 achievements, 4x at 10, and 8x at 20
- Available for CPU, local 2-player, and hosted online rooms (Quick Match stays at 1x)
Improved goal detection and piece pathfinding.
- Prevented multiple pieces from occupying the same goal slot
- Pieces now avoid occupied goal slots and reroute to an open slot
- Applied to both Rumble and Peace modes
Improved the title and character selection UI.
- Clearer menu roles and selected states
- Unified character selection design for CPU, local 2-player, and online modes
- Improved 20:9 layout and touch controls
First closed-test release.
- Includes tutorial, solo (vs CPU), online battles, and cosmetics
- Please report issues via the tester recruitment page